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Event Results

Y-12 Men's Saber

San Diego Cup - Saber Youth #1Surprise Map

Sunday, September 18, 2022 at 12:00 PM La Jolla Fencing Academy · San Diego, CA, USA
37 finishers
Birth year

Outcome Surprises

Legend

Green wins and red losses stand out more as the result becomes less expected.

# Name Bout Difficulty vs. Outcome Pool Victories
Pool DE Exp. Act. Diff.
1 KOVALEV Daniil V V V V V V V V 3.7 4 +0.3
2 ARISTOV Ilya D V V D V V V V V D 4.1 3 -1.1
3 BRUM Charles D V V V V V V V D 4.1 4 -0.1
3 LI Yidong V D D V V V V V D 1.8 3 +1.2
5 YANG Phillip V V V V V V V D 3.6 5 +1.4
6 SLIGAR Jackson V V V V V V V D 2.5 5 +2.5
7 SANCHEZ Jacob V V D V V V D 3.5 3 -0.5
8 LIU Yijin D D V V V V D 2.7 2 -0.7
9 KOVACHEV Martin V V V V V V D 2.3 5 +2.7
10 RONG Jasper V V V V V D 2.3 5 +2.7
11 KROON Landon V D V V V V D 2.6 4 +1.4
12 IM Tyler V V D V V D 2.3 3 +0.7
13 CHI Everett V D V D V V D 2.2 3 +0.8
14 HAO Johnny D V V V D D 2.6 3 +0.4
15 YPHANTIDES Alexander V V D D V V D 2.8 3 +0.2
16 CHEN Cooper V D D V D V D 1.9 2 +0.1
17 LI Philip V V D V V D 2.6 4 +1.4
18 YUEN Caleb V V V D D D 2.9 3 +0.1
19 HIOE Aaron Missing ID 0.0 0 -
20 TIKHONOV Vladislav V V V D D 2.0 3 +1.0
21 WANG Kyle V D D V D D 2.4 2 -0.4
22 CHUNG Vincenzo D V D D D 0.6 1 +0.4
23 SIMS Elliot D D V D V D 2.6 2 -0.6
24 HAN Kyle D D V V D 1.4 2 +0.6
25 CHEN Aaron V D D V D 0.2 2 +1.8
26 WANG Edward D D D V D D 2.0 1 -1.0
27 ZHANG KaiQi D D V D D D 2.3 1 -1.3
28 QI Jeremy Missing ID 0.0 0 -
29 MINASIAN Mason D V D D D V D 2.1 1 -1.1
30 BRADIC Andreja D D D D V D 2.0 0 -2.0
31 LIU Daniel Missing ID 0.0 0 -
32 RYU Andrew Junsang D D D D D V D 1.5 0 -1.5
33 EKAMBARAM Rithik D D D V D D 3.1 1 -2.1
34 CHERNYKOV Tymur D D D D D 2.1 0 -2.1
35 O'CALLAGHAN Vladimir D D D D D 1.6 0 -1.6
36 GELBMAN Itay D D D D D 1.9 0 -1.9
36 SANDOVAL-BRIOSO Jakob D D D D D D 1.7 0 -1.7

Legend

Color Outcome Difficulty Win Probability
Victory Very Hard 0% to 20%
Victory Hard 20% to 40%
Victory Roughly Even 40% to 60%
Victory Easy 60% to 80%
Victory Very Easy 80% to 100%
Defeat Very Hard 0% to 20%
Defeat Hard 20% to 40%
Defeat Roughly Even 40% to 60%
Defeat Easy 60% to 80%
Defeat Very Easy 80% to 100%