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Event Results

Y-14 Men's Épée

COZMX Fencing ROC/RJCC/RYCSurprise Map

Friday, November 1, 2024 at 1:00 PM San Joaquin County Fairgrounds · Stockton, CA, USA
35 finishers
Birth year

Outcome Surprises

Legend

Green wins and red losses stand out more as the result becomes less expected.

# Name Bout Difficulty vs. Outcome Pool Victories
Pool DE Exp. Act. Diff.
1 SU Samuel V V D V V V V V V V V 4.5 5 +0.5
2 DEVINENI Avyang V V V V V V V V V V D 4.0 6 +2.0
3 TUBALTSEV Evan V V V V V V V V V D 4.8 6 +1.2
3 LIN Daniel V V D V D V V V V D 2.1 4 +1.9
5 SRIKANTH Hariharan V V D V V V V V D 3.2 5 +1.8
5 REICHMANN Theo V V D V V V V V D 4.9 5 +0.1
7 WANG Devin V V D V D V V V D 5.2 4 -1.2
8 TANG Michael D V D V V V V V D 4.7 4 -0.7
9 GUO Woody V V V D V V V D 5.2 5 -0.2
10 YU Haoyun V V V V V D V D 2.9 5 +2.1
11 YU Brandon V D V V D V V D 3.1 4 +0.9
12 HAMILTON Travis D V V D D V V D 3.5 3 -0.5
13 JU Shang V D V D V D V D 2.8 3 +0.2
14 BUENAVENTURA Camden D D V D V D V D 2.3 2 -0.3
15 KROTZ Nicolas D D V D V D V D 2.3 2 -0.3
16 KHUSHRAJ Rohan D D V D D D V V D 2.6 1 -1.6
17 LIU Xuyao V V V V V V D 3.8 6 +2.2
18 LEUNG Dylan V D V V V D D 4.7 4 -0.7
19 WONG Vansen D V V V D V D 4.1 4 -0.1
20 DIESSNER Henry D D V V V D D 3.6 3 -0.6
21 KURUGANTI Vivaan D D V V D V D 1.4 3 +1.6
22 NARAYANUN Advay D V D V D V D 2.0 3 +1.0
23 DING Max V D V D V D D 2.8 3 +0.2
24 LI Grayson V V D V D D D 2.3 3 +0.7
25 LIU Max V D D D D V D 2.9 2 -0.9
26 SONG Jonathan D V D D V D D 2.5 2 -0.5
27 NG Alexander D D V D D V D 2.5 2 -0.5
28 BAI Alex V D V D D D D 1.2 2 +0.8
29 KOU Mason D D V D D D D 2.6 1 -1.6
30 AUYEUNG Aedan Ho lam D D D V D D D 3.4 1 -2.4
31 HUA Nolan D D D D D D V D 2.6 0 -2.6
32 SISODIA Shauryaditya D D D D D D V D 0.5 0 -0.5
33 ABRAHAM Aaron V D D D D D D 1.8 1 -0.8
34 LO Stefan D D D D D V D 2.0 1 -1.0
35 OR Anson D D D D D D D 0.7 0 -0.7

Legend

Color Outcome Difficulty Win Probability
Victory Very Hard 0% to 20%
Victory Hard 20% to 40%
Victory Roughly Even 40% to 60%
Victory Easy 60% to 80%
Victory Very Easy 80% to 100%
Defeat Very Hard 0% to 20%
Defeat Hard 20% to 40%
Defeat Roughly Even 40% to 60%
Defeat Easy 60% to 80%
Defeat Very Easy 80% to 100%