Event Results
Crescent City OpenSurprise Map
Green wins and red losses stand out more as the result becomes less expected.
| # | Name | Bout Difficulty vs. Outcome | Pool Victories | |||
|---|---|---|---|---|---|---|
| Pool | DE | Exp. | Act. | Diff. | ||
| 1 | FLANAGAN James | V V V V V V | V V V V | 5.5 | 6 | +0.5 |
| 2 | DE BARROS CONTI Thibaut | V V D V D V | V V V D | 4.4 | 4 | -0.4 |
| 3 | O'CONNOR Ryan (Ryan O'Connor) D. | V V V V V | V V D | 3.6 | 5 | +1.4 |
| 3 | HERNANDEZ Marc A. | V V V V V | V V D | 2.7 | 5 | +2.3 |
| 5 | LESNIAK Chuck | V V V V V | V D | 2.8 | 5 | +2.2 |
| 6 | POOLE James M. | V D V V V | V D | 3.3 | 4 | +0.7 |
| 7 | QUARLES Jr Mark (Stewart Quarles) S. | V D V D V | V V D | 3.4 | 3 | -0.4 |
| 8 | KONG Raymond | V D D D D | V V D | 2.7 | 1 | -1.7 |
| 9 | TOWSTER Robert | V V V D V | D | 2.8 | 4 | +1.2 |
| 10 | DANTON Gary | D V V V D | V D | 2.6 | 3 | +0.4 |
| 11 | MAHNKEN Thomas G. | V D V V D | V D | 3.1 | 3 | -0.1 |
| 12 | NEWELL Tim | V V D D V D | V D | 2.2 | 3 | +0.8 |
| 13 | EXNICIOS Richard M. | D D V V D | V D | 1.3 | 2 | +0.7 |
| 14 | MARCUS Peter | D V D V D | V D | 2.7 | 2 | -0.7 |
| 14 | PRECCIOZZI Aldo F. | D V D D V | V D | 2.1 | 2 | -0.1 |
| 16 | GELLER Alan S. | D D D V D V | V D | 2.8 | 2 | -0.8 |
| 17 | RODRIGUEZ VINCENT | V V D D D | D | 3.0 | 2 | -1.0 |
| 18 | GARDNER William | D D D V V | D | 2.7 | 2 | -0.7 |
| 19 | CHAO Pierre | D D D V V D | D | 2.3 | 2 | -0.3 |
| 20 | ZAIDI Sohail | D D V D V D | D | 2.8 | 2 | -0.8 |
| 21 | EILTS Bruce E. | D V V D D D | D | 1.0 | 2 | +1.0 |
| 22 | KEOUGH Andy | D D D D V | D | 1.5 | 1 | -0.5 |
| 23 | HEBERT David | D V D D D | D | 1.5 | 1 | -0.5 |
| 24 | WOJCIK Edward | D D D D D | D | 2.1 | 0 | -2.1 |
| 25 | JENKINS Michael | D D D D D | D | 1.0 | 0 | -1.0 |
| Color | Outcome | Difficulty | Win Probability |
|---|---|---|---|
| Victory | Very Hard | 0% to 20% | |
| Victory | Hard | 20% to 40% | |
| Victory | Roughly Even | 40% to 60% | |
| Victory | Easy | 60% to 80% | |
| Victory | Very Easy | 80% to 100% | |
| Defeat | Very Hard | 0% to 20% | |
| Defeat | Hard | 20% to 40% | |
| Defeat | Roughly Even | 40% to 60% | |
| Defeat | Easy | 60% to 80% | |
| Defeat | Very Easy | 80% to 100% |