Mcguire Middle School - Hopkins, MN, USA
Color shade indicates the magnitude of a surprise (positive or negative). Grey means no suprise. Read more.
| # | Name | Bout Difficulty vs. Outcome * | Pool Victories | |||
|---|---|---|---|---|---|---|
| Pool | DE | Exp. | Act. | Diff. | ||
| 1 | CHEN Jeffrey | V | V V V V | 0.8 | 1 | +0.2 |
| 2 | MOKBEL Yassin | V V D | 0.0 | 0 | - | |
| 3 | KWAN Victor | V | V D | 0.5 | 1 | +0.5 |
| 4 | TOTIN Maxwell | V D V V | D | 1.9 | 3 | +1.1 |
| 5 | RACCIATTI Luca Missing ID | 0.0 | 0 | - | ||
| 6 | CRISTOBAL Phillippe Missing ID | 0.0 | 0 | - | ||
| 7 | LIU Alvin | V V D V | D | 2.6 | 3 | +0.4 |
| 8 | HE Ethan | D | V D | 0.2 | 0 | -0.2 |
| 9 | HEUER Jeffrey | V V V D | D | 1.1 | 3 | +1.9 |
| 10 | COVER Dylan | D | D | 0.5 | 0 | -0.5 |
| 11 | WON Owen Missing ID | 0.0 | 0 | - | ||
| 12 | MIKETIC Adam Missing ID | 0.0 | 0 | - | ||
| 13 | KAISER Logan Missing ID | 0.0 | 0 | - | ||
| 14 | COX Liam Missing ID | 0.0 | 0 | - | ||
| 15 | GAMMACK Harry Missing ID | 0.0 | 0 | - | ||
| 16 | COCKSON Sam Missing ID | 0.0 | 0 | - | ||
| 17 | COURTNEY Walter Missing ID | 0.0 | 0 | - | ||
| 18 | JONES Greg Missing ID | 0.0 | 0 | - | ||
| 19 | SAVAGE James Missing ID | 0.0 | 0 | - | ||
| 20 | LOCKHART Dakota Missing ID | 0.0 | 0 | - | ||
| 21 | PESKIN Jason Missing ID | 0.0 | 0 | - | ||
| 22 | GOLDBAUM Louis | D D V D | 2.3 | 1 | -1.3 | |
| 23 | HA'ERI Max Missing ID | 0.0 | 0 | - | ||
| 24 | TEMBHARE Aarav Missing ID | 0.0 | 0 | - | ||
| 25 | BENNETT Elijah | D D D D | D | 2.1 | 0 | -2.1 |
Color coded boxes represent the outcome against opponents of varying difficulty levels from the perspective of the fencer. Letters inside the boxes indicate victory (V) and defeat (D).
| Color | Outcome | Opponent's Difficulty | Probability of Victory |
|---|---|---|---|
| Victory | Very Hard | 0% to 20% | |
| Victory | Hard | 20% to 40% | |
| Victory | Roughly Even | 40% to 60% | |
| Victory | Easy | 60% to 80% | |
| Victory | Very Easy | 80% to 100% | |
| Defeat | Very Hard | 0% to 20% | |
| Defeat | Hard | 20% to 40% | |
| Defeat | Roughly Even | 40% to 60% | |
| Defeat | Easy | 60% to 80% | |
| Defeat | Very Easy | 80% to 100% |
The visual cues provided in this table highlight bouts that may be considered surprises based on the relative strengths of the competitors:
This visualization is designed to give both fencers and spectators an immediate sense of the unexpected outcomes of the competition. While every bout has its unique circumstances, these indicators can help highlight moments where a fencer overcame the odds or where there was an unexpected turn of events.