Event Results

Y-12 Men's Foil

River City Regional Rumble RYC/RJCC/Y8/ADCSurprise Map

Sunday, September 27, 2026 at 1:00 PM Richmond Convention Center · Richmond, VA, USA
36 finishers
Birth year

Outcome Surprises

Legend

Green wins and red losses stand out more as the result becomes less expected.

# Name Bout Difficulty vs. Outcome Pool Victories
Pool DE Exp. Act. Diff.
1 PARK Joshua V V V V V V V V V V 3.1 5 +1.9
2 HUYNH Kaleb V V V V V V V V V D 4.2 5 +0.8
3 ZENG Alex V V D V V V V V D 4.2 4 -0.2
3 HUDSON Jedidiah V V V V V V V V D 3.5 5 +1.5
5 HUA Isaac V V V V V V V D 2.7 5 +2.3
6 CHEN Jesse V V V V V V V D 2.4 5 +2.6
7 XU Jonathan V V V V V V D 2.0 4 +2.0
8 LIU Mason V D V V V V V D 3.2 4 +0.8
9 KING Caleb V D V V V V D 2.7 4 +1.3
10 HOLLANDER Max V D V V V V D 3.9 4 +0.1
11 HAN Jayden D V V V V D 2.7 4 +1.3
12 LIANG Anker V D V D V V D 1.5 3 +1.5
13 OBRIEN Seamus D V V V D V D 2.2 3 +0.8
14 TIYA Manzo D V V D D V D 2.4 2 -0.4
15 CHOI Christian V V D D D V D 2.3 2 -0.3
15 MIN Andrew D V D V D V D 1.9 2 +0.1
17 LU Hantian V D V V D 2.7 3 +0.3
18 HAN Owen V V D D D 1.6 2 +0.4
19 LIU Kyle V V V D D D 3.1 3 -0.1
20 IMTANAVANICH Tinn D V V D V D 4.0 3 -1.0
21 NIU Charlie V D V D V D 1.5 3 +1.5
22 ROSSER CASTRO Mario Missing ID 0.0 0 -
23 GOEL Sanav V D D V D D 0.8 2 +1.2
24 SKRETTA Liam D V D V D D 3.6 2 -1.6
25 CREANGA Matthew D D V D D 0.8 1 +0.2
26 PUALOA Dominic D D D V D D 3.1 1 -2.1
27 BAMZAI Rohan D V D D D D 2.5 1 -1.5
28 ZHANG Allen D D D D V D 3.1 1 -2.1
29 RICE Henry D D D D V V D 1.6 1 -0.6
30 MENESES-VAUGHN Lucas V D D D D V D 2.2 1 -1.2
31 GERELUS Grant D D D D D V D 0.2 0 -0.2
32 MCGEE Harrison D D D D D V D 4.0 0 -4.0
33 KLOCK Jacob D D D D D 3.0 0 -3.0
34 ZHANG Junjia D D D D D D 1.6 0 -1.6
35 FORBES Xavier D D D D D D 0.7 0 -0.7
36 STANSBURY Malcolm D D D D D D 0.3 0 -0.3

Legend

Color Outcome Difficulty Win Probability
Victory Very Hard 0% to 20%
Victory Hard 20% to 40%
Victory Roughly Even 40% to 60%
Victory Easy 60% to 80%
Victory Very Easy 80% to 100%
Defeat Very Hard 0% to 20%
Defeat Hard 20% to 40%
Defeat Roughly Even 40% to 60%
Defeat Easy 60% to 80%
Defeat Very Easy 80% to 100%