Event Results

Senior Mixed Foil

2026 TCFC October ChallengesSurprise Map

Sunday, October 25, 2026 at 8:30 AM Twin Cities Fencing Club · St. Paul, MN, USA
34 finishers
Birth year

Outcome Surprises

Legend

Green wins and red losses stand out more as the result becomes less expected.

# Name Bout Difficulty vs. Outcome Pool Victories
Pool DE Exp. Act. Diff.
1 SHI Boris V V V V V V V V V V V 5.2 6 +0.8
2 ZINSER James V V V V V V V V V V D 5.2 6 +0.8
3 PAI Dong-Ying V V V D V V V V V D 5.7 5 -0.7
3 FOSTERVOLD Castiel V V D V V V V V V D 5.0 5 -
5 MARTIN Wesley V V V V V V V V D 3.3 6 +2.7
6 FLANAGAN James V V V V V V V V D 5.6 6 +0.4
7 KIM Ethen D V V V V V V V D 2.7 5 +2.3
8 SYMMANK Callen V V V D V V V V D 3.8 5 +1.2
9 BODNER Nicholas V V D V V V D 2.1 4 +1.9
10 CHRISTENSEN Jack V V V V D V D 1.4 4 +2.6
11 MENASCO Juliun V V D V D V V D 2.3 4 +1.7
12 UTIN Alexandra V D V V D V V D 3.1 4 +0.9
13 STELLPFLUG Zachary D V D V V V D 3.1 3 -0.1
14 MOGENSEN Ezra V V D D D V V D 1.7 3 +1.3
15 WOERTER Therese-Margaret D D D V V V D 2.4 2 -0.4
16 SUNDSBAK Evan D D V D V D V D 2.0 2 -
17 NEPAL Noukou Asha D V V V V D D 2.3 4 +1.7
18 TUEL Jude V V D D V V D 3.2 4 +0.8
19 DAVIS Jace W. D V D V V D D 2.1 3 +0.9
20 WINTERS Linus D V D V D V D 1.4 3 +1.6
21 HOOVER Timothy D V V D D D 3.1 2 -1.1
22 SZUDY Gabe D D V V D D D 1.4 2 +0.6
23 GOELZ Aaron D D V D V D D 3.4 2 -1.4
24 POLYZOIS Alkis V D D V D D D 1.3 2 +0.7
25 OVERCASH Rodney D D D V V D D 2.8 2 -0.8
26 LAMAR Louis D D D D V D D 1.8 1 -0.8
27 KUJAWSKI Henry D V D D D D D 3.3 1 -2.3
28 WATKINS Victor D D V D D D D 3.8 1 -2.8
29 GRIFFIN Nigel V D D D D D D 1.8 1 -0.8
30 MARTINEZ Mikel D V D D D D D 3.2 1 -2.2
31 ZHAN Ethan D D D D D D V D 0.9 0 -0.9
32 BELIAEV Vladimir D D D D D V D 2.9 0 -2.9
33 FOTOS Peter D D D D D D D 3.0 0 -3.0
34 ARNOLD Gus D D D D D D D 2.7 0 -2.7

Legend

Color Outcome Difficulty Win Probability
Victory Very Hard 0% to 20%
Victory Hard 20% to 40%
Victory Roughly Even 40% to 60%
Victory Easy 60% to 80%
Victory Very Easy 80% to 100%
Defeat Very Hard 0% to 20%
Defeat Hard 20% to 40%
Defeat Roughly Even 40% to 60%
Defeat Easy 60% to 80%
Defeat Very Easy 80% to 100%